

export enum BattleEvent {
    HIT_BOSS = "HIT_BOSS",

}

export enum AreaName {
    MINE = "MINE",
    SNOWY = "SNOWY",
    GOBI = "GOBI",
    FOREST = "FOREST",
    VOLCANO = "VOLCANO",
    BILL = "BILL",
    DESERT = "DESERT",
    PLAINS = "PLAINS"
}

export enum WssEvent {
    ON_BOSSINFO_UPDATE = 'ON_BOSSINFO_UPDATE',

    ON_AIRDROP_APPEAR = "ON_AIRDROP_APPEAR",

    ON_ENTER_ADVENTURE_LAND_DATA = "ON_ENTER_ADVENTURE_LAND_DATA",//刚进入冒险之地数据

    ON_ADVENTURE_LAND_DATA = "ON_ADVENTURE_LAND_DATA",//冒险之地数据每2秒更新

    ON_ADVENTURE_DIAMOND = "ON_ADVENTURE_DIAMOND",//冒险之地爆钻提示

    ON_ADVENTURE_REWARD = "ON_ADVENTURE_REWARD",//冒险之地奖励

    ON_ADVENTURE_AUCTION = "ON_ADVENTURE_AUCTION",//推送拍卖信息

    ON_ADVENTURE_AUCTION_REWARD = "ON_ADVENTURE_AUCTION_REWARD",//推送拍卖结算
    ON_ADVENTURE_BOOS = "ON_ADVENTURE_BOOS",//boos出现

    ON_BOSS_DROP = "ON_BOSS_DROP"
}

export enum C2SEvent {
    ON_PLAYER_CLICK = "ON_PLAYER_CLICK"
}

export enum GameEvent {
    USER_INFO_UPDATE = "USER_INFO_UPDATE",

    SHOW_REWARD_PROPUP = "SHOW_REWARD_PROPUP",

    FIRE_CTRL = "FIRE_CTRL",

    ON_SIGNDATA_UPDATE = "ON_SIGNDATA_UPDATE",

    ON_USER_SIGNDATA_UPDATE = "ON_USER_SIGNDATA_UPDATE",

    ON_USER_SIGN_RESPONE = "ON_USER_SIGN_RESPONE",

    ON_CHECK_IS_SIGNED = "ON_CHECK_IS_SIGNED",

    SHOW_TOAST = "SHOW_TOAST",

    SHOW_STORE_PAGE = "SHOW_STORE_PAGE",

    SHOW_LOADING_PAGE = "SHOW_LOADING_PAGE",

    OPEN_ORE = "OPEN_ORE",

}

export enum PayEvent {
    TRANSFER_TON = "TRANSFER_TON"
}

export enum PropUpType {
    BossReward = "BossReward",
    CDKReward = "CDKReward",
    AirDropReward = "AirDropReward",
    TaskReward = "TaskReward",
    SignReward = "SignReward"

}